![]() ![]() ![]() And again, the quality and consistency varies from one level to the next. More importantly, between these scenes are a collection of mostly unimpressive FPS levels. Later scenes, however, feel like a change in tone, consistency, and quality. ![]() I was initially impressed by the cutscenes, particularly the cinematic opening sequence, in which scenes from the main character's traumatic life are blended together as he grows from a child to an adult, joins the military, and ships out during the Black Mesa crisis from Half-Life (including a couple nice cameos from G-Man). This is kind of the sticking point for me: while I haven't played much, what I have played hasn't been good, and it's not really something that bug fixes or visual improvements alone will change. I've also sent an email to the Black Mesa development team-some of the textures and models in HDTF are said by some forums posters to be taken from Black Mesa without permission-though I have not received a response yet. It took me three minutes to find the car, and it was in one of L4D2's DLC files, of which we have permission to use." was found in our game and paraded as definitive proof that we were stealing. Another example would be a shot-up car from S.T.A.L.K.E.R. "People have found assets that they stated were stolen, but then we've given them the source we bought it from, like the US soldiers in our game, they are from TurboSquid, a site where you can buy models and use them for commercial purposes. In an email to PC Gamer, Gabe, who identifies himself as Head of PR for Royal Rudius Entertainment, writes: The developers of Hunt Down The Freeman also point out that just because an asset looks familiar, doesn't mean it's been stolen. I sent a follow-up email to the Firearms: Source team to ask if they had done any more investigation since January, and received a response from project coordinator Vincent Micelo, stating: "The source content in question was inspected by some of our team members and they agree that it is original content. "Our art team determined that upon a cursory look of the content released with the demo," wrote Holymac, "and assets the HDTF team provided willingly, it appears no theft of intellectual property has taken place." ![]()
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